![]() Hard mode now starts you out with slightly better weapons.Lil Hunter's weaponry now gets more powerful with loops.Lil Hunter now spawns a second later, and looping decreases the spawn time less than it used to.Enemy HP now increases less with loops.Difficulty should increase throughout the areas a bit more and desert has been made slightly less ridiculous. A lot of tweaking to the enemies spawning on loop.We'll try to keep this list updated as we go. More importantly, we're going to make our work on updates even more public than before, so that you all have access to the latest status of the game across all platforms. We'll be lowering the frequency of livestreams, although we'll have more information on what happens on our Twitch channel in the future. We're going to switch things up a bit now that we've reached home from PSX, release status on the game, and update 97 in our long history of updates.
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